
#pragma once
#ifdef _SKEYMINI
#include "PadSimple5.h"

class CVirtualSimple5 : public CVirtualDlg, public CDataSimple5
{
public:
	CVirtualSimple5();
	~CVirtualSimple5() override;
	CVirtualData *VirtualDataPtr() override { return this; }

	BOOL Create(CSKEYBid* pParentWnd);
};

#endif
